Hi there! I’m Bernhard, welcome to my site :).
Having originally developed small projects for graphing calculators and archaic Palm OS 5 devices, I have moved on to developing unique games in my spare time.
Right now I am still completing my masters at the Kempten University of Applied Sciences in Germany. A few of the projects I have contributed to include the game Please Proceed (https://games.hs-kempten.de/please-proceed/) and a Vulkan based filter project (https://games.hs-kempten.de/raeumliche-und-zeitliche-filter-fuer-echtzeit-raytracing/).
I have also just recently released my first fully completed game for iOS called Steaming Penguins. It runs on a custom 2D isometric engine, with graphics created in Daz3D’s Carrara, music in GarageBand and sounds partially in a garage ;).